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Violence in Video Games
Topic Video games lead to violence
Specific purpose To persuade my audience that video games lead to violence.
Thematic statement
Custom writing service can write essays on violence in video games
Introduction
On April 0, 1 two teenagers, Eric Harris and Dylan Klebold walked into their school in Columbine Colorado and began a one-hour long killing spree, which caused 1 deaths of students and teachers and 8 wounded. Then they took their own lives. The two boys did not have any previous history of violence but they were both fanatics of killing-oriented video games. The game they played, Doom, was a game licensed by the U.S. military to train soldiers to effectively kill. The violence in these video games was a huge factor in teaching this kids how to shoot people in real life.
Video game violence can and has led people to committing acts of violence against other children and adults.
I. statement of problem
A. description of problem
1. signs, symptoms, effects
a. More than ¾ of games rated “E” for “Everyone” contained violent content. Half of these contained violent content that was significant to the plot. examples
. The problem of video violence began in 10’s when the game Mortal Kombat came out. The goal of the game was to kill any opponent you faced.
a. The market realized quickly that violence was going to dominate the markets.
b. Childrennow.org stated that 8% of all the top-selling video games contain violent content, half of it being serious in nature.
Transition
B. This is a very important problem because it is taking innocent lives and causing unnecessary problems that could easily be avoided.
1. Extent of problem
a. factual info. Or statistics
b. expert testimony
. As you can see everyone is affected by this problem, even the ones who are not playing the violent video games.
a. Statistics
b. Examples
Although this is a major problem, it can be solved.
C. If we don’t solve this problem more and more lives are going to be lost and more people are going to become even more aggressive and violent.
Transition
II. statement of solution
A. description of solution
1. how to address solution
a. does it do more than relieve the symptoms
b. example of similar situation
. how to implement the solution
a. plan of action
b. costs and efforts
transition
B. picture the expected results
1. what results to expect
. when to see results
transition
Conclusion
Incidents like the Columbine school shooting, the worst school shooting in the history of the United States, are proof of the influence of heavy violence in today’s video games.
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